Monday, August 5, 2013

While I was taking a break from my studies an idea of a candy land type game came to mind. An astronaut from earth lands on a planet which is made from and populated by candy but is currently at war with fruit. Because your sweet tooth temptation is overwhelming you immediately take the candy’s side. You find a candy gun that shoots deadly candy bullets from what’s left of the candy landers and start blasting as many enemy fruit aliens as possible. I chose to have fruit as the enemy because fruit is the healthy alternative to candy.

Monday, July 22, 2013

Imagine that you are a level designer working in the 1980's. Knowing the limitations associated with this era, what type of game would you develop?


In the late 1980's once the war ended, I would have made a side-scrolling game with different weapons that you use to fight terrorists. Cause then the kids that are upset they didn't get to fight can feel like they have been part of something.