While I was taking a break from my studies
an idea of a candy land type game came to mind. An astronaut from earth lands
on a planet which is made from and populated by candy but is currently at war
with fruit. Because your sweet tooth temptation is overwhelming you immediately
take the candy’s side. You find a candy gun that shoots deadly candy bullets from
what’s left of the candy landers and start blasting as many enemy fruit aliens
as possible. I chose to have fruit as the enemy because fruit is the healthy
alternative to candy.
Monday, August 5, 2013
Monday, July 22, 2013
Imagine that you are a level designer working in the
1980's. Knowing the limitations associated with this era, what type of game
would you develop?
In the late 1980's once the war ended, I would have made a side-scrolling game with different weapons that you use to fight terrorists. Cause then the kids that are upset they didn't get to fight can feel like they have been part of something.
In the late 1980's once the war ended, I would have made a side-scrolling game with different weapons that you use to fight terrorists. Cause then the kids that are upset they didn't get to fight can feel like they have been part of something.
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